The Entertainment Software Association has released its latest Power of Play report, offering a detailed look at who plays video games and their motivations. The findings challenge outdated stereotypes, revealing that the average gamer is 41 years old and the community is almost evenly split between men and women. This data comes from a survey of over 24,000 respondents, all aged 16 or older who play games at least weekly. Beyond just entertainment, the report highlights the significant benefits players feel they gain from gaming. The most cited advantage was mental stimulation, with 81 percent of respondents agreeing. A large majority also reported that gaming provides stress relief, with 80 percent affirming this benefit. Furthermore, 73 percent said playing video games makes them feel happier, and 64 percent noted that gaming helps them connect with others, reducing feelings of isolation and loneliness. While having fun was the primary reason people play, cited by 66 percent of respondents, many also believe gaming helps them develop valuable skills. A striking 77 percent said that gaming boosts their creativity. Additionally, 76 percent reported improvements in problem-solving abilities, and 74 percent said it enhances both cognitive skills and teamwork or collaboration. The report also confirms the enduring dominance of mobile gaming. More than half of all respondents, 55 percent, said a mobile device is their preferred platform for gaming. This trend is strong across age groups, with half of gamers under 35 playing on mobile. The platform is even more popular with older players, as 61 percent of gamers over the age of 50 also play on mobile devices. This data paints a clear picture of a diverse and global gaming community that finds value, connection, and skill development through play.


